3 Probabilities'Rise, my servants. Rise and serve me.'
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This doctor made itself known to the Corporation and came peacefully, wishing only to treat the sickly and mend the wounded. Those who interact with the Plague Doctor find it to be very kind-hearted, enjoyable to be around, and overall a pious being that means no ill. Lobotomy Corp is a Monster Management Rogue-Lite Simulation game. Our game was inspired by the monsters from game and movies such as SCP series, Cabin in the woods and Warehouse 13. Furthermore, it was developed from the thought of “What if those monsters were real.
-WhiteNight's Entry WhiteNight (T-03-46) is a highly powerful angelic Abnormality. It is the second form of the, although the game treats it as an entirely new subject. It has a white, round head with a curved body, two red eyes, and five pairs of white, feathered wings.
A halo of thorns floats above his head, and he wears a golden collar with the number '666' engraved into it. According to in-game text, it resembles an underdeveloped embryo.
Its form as WhiteNight remains permanent throughout any future runs, and can only be reverted through losing all data. Contents AbilityIts special ability will trigger when its Qliphoth Counter reaches 0 or when he makes his initial transformation from Plague Doctor to WhiteNight.Its ability will trigger the transformation of the twelve employees blessed by the Plague Doctor (all possessing average HP at 1000 and average Movement Speed at 30) and not only strips the player of all control over time, but also prevents the player from opening the escape menu. WhiteNight will teleport to its department's main room and remain there until it is suppressed. During its very first breach (Plague Doctor transforming into WhiteNight), WhiteNight will activate the 3rd Trumpet (98 score). For future escapes, they will be calculated normally.With an interval of a few minutes, WhiteNight will create a red ring that gradually expands, dealing Pale Damage to employees and Abnormalities that touch it. The ring will slowly fade out when it reaches the max distance.
This attack will also awaken Apostles that have been defeated. Allowing it to remain breaching for too long will likely result in a Game Over. This can be prevented if the player generates enough PE-Boxes/Energy to proceed to the next day, uses the twelfth apostle to confess to, or by suppressing WhiteNight, who has a huge amount of HP at 12,000.If the player defeats WhiteNight with ' Confession' work, the 12th apostle will die about 10 seconds after confessing, as beams of light appear from an unknown source in the upper right, cutting through WhiteNight, dealing 3330 Pale Damage continuously, reduced into 666 damage with WhiteNight Resistance (0.2), until it dies. A loud scream can be heard and it is followed up with WhiteNight exploding into a red cross-like design. The Apostles will give up, impaling themselves with their weapons. This will not grant the player WhiteNight's E.G.O. Also this method doesn't count as suppression in 's 'I Want To Be A Good Person' and 's 'Proving Power'.If the player defeats WhiteNight without ' Confession' work, it will explode into red circles that evaporate upon reaching about the top of the main room, returning to its containment room.
Similar to performing ' Confession' work, the Apostles will impale themselves and the 12th will die about 10 seconds after WhiteNight is defeated. Following this, the player will obtain the Abnormality's E.G.O.
Weapon can only be obtained through this method and cannot be manufactured from the Abnormality's Details Tab. The Player can save the weapon by using the Memory Repository or passing the day.WhiteNight's Qliphoth Counter will decrease by 1 when not worked on for 90 seconds or when getting a Bad work result. Depending on the Qliphoth Counter, the visual effect will change from Blue, Purple, and Red to signify if the player is close to or far from it escaping containment. The player can increase the Qliphoth counter when the work result is Good or with a 40% chance when the work result is Normal. Depending on the mood it can He al or Punish the employees after the work is completed.
If the work result is Good, all employees in the facility will fully recover both of their HP and SP. If the work result is Normal, all the employees that are assigned to the department WhiteNight is contained in will recover half of their max HP and SP. If the work result is Bad, every employee that is assigned to the department WhiteNight is contained in will be punished with a large amount of White Damage (50-60) followed by a scream from WhiteNight.WhiteNight deals an increased, similar to:. Agents that are level 5 will receive the Nervous Fear level instead of Calm.
Agents that are level 4 will receive the Overwhelmed Fear level. Agents that are level 3 and bellow will receive the Reverence Fear Level. (this particular Fear level is exclusive to WhiteNight)Similar to Plague Doctor, WhiteNight may switch containment rooms randomly with other Abnormalities not in the same department as him, each day, even after a retry. This may cause confusion if one isn't observant. This is especially dangerous if you have.
About This Game Administrator and monsters, you cannot possibly imagine.Lobotomy Corp is a Monster Management Rogue-Lite Simulation game.Our game was inspired by the monsters from game and movies such as SCP series, Cabin in the woods and Warehouse 13. Furthermore, it was developed from the thought of “What if those monsters were real and your job is to manage them”.You will be playing as an administrator of the company which is in the management of such creatures. These monsters generate a new energy source, and your job is to collect them through giving out to your subordinates. Through this process, you can open new departments that facility allows and encounter various monsters.
In the game, the player will have to go through the company’s fear and tension filled the atmosphere.“Our new technology will bring salvation to the human race.”Lobotomy corporation is a newly established energy company that extracts an infinite amount of entropy through the isolation of abnormality with our self-developed technology. This is only an impression that the public has regarding our company. You will see its reality after you have joined us.Our facility is formed of many departments just like any other companies. You will have access to various departments as you gather more energy.
The more you have access to various departments, the much easier the management of abnormality will become.Furthermore, an AI ‘Angela’ and ‘Sephira’ will be by your side to support your needs for the smooth process of work.An existence you constantly have to examine and observe.We have decided to call the monsters in Lobotomy as ‘Abnormality’.You will have to try your best to keep your employees out of danger while keeping the energy extraction level at its maximum.At first, you won’t have any information on Abnormality. You will only have your eyes and the manual to guide you. Speculate which process will be most suitable for each Abnormality. After that, just pick and place your employee who is best suited for the job and wait for results. Also, you will have to gather information through giving out orders to your employees to ‘examine’ the creature. You get the power to obtain information in the process of managing Abnormality.Abnormality’s energy generation level depends on their conditionsThis game is NOT a tycoon.As mentioned before, Abnormality is a creature that should be handled with an extreme alert.
Some of them might don’t like the idea of humans keeping them locked up in chambers. They will try to escape when they have a chance and when they do, they will destroy everything. Be it our employees or the facility.Furthermore, certain Abnormality can brainwash and corrupt our employees into their pawn. These ‘pawns’ can have a bad effect on other employees and might randomly attack the people around them.
Also, they also bring down the other employees’ mentality level which might result in disobedience. You could get rid them of course, but you should consider the fact that all the information and data regarding that employee will be deleted as well.One disaster will cause another, and it will lead everything into chaos.If you do not stop them instantly, the situation will get out of hand and fall into chaos.
When this situation does occur, you will have to decide whether you will gather employees to recapture the Abnormality, or destroy some part of the facility with explosives to secure the company’s safety.“Do you have any wishes, administrator?”Lobotomy corporation is divided into work procedure and the story mode. In work procedure, you will be doing your job as the company’s administrator managing the Abnormality and the energy generation level. A game’s story will follow right afterward.In Story mode, there is a dialogue with Sephira, including AI Angela, which will also appear in the work part. Through the mission they give, you will come closer to the truth hidden in the company. Furthermore, the player will be placed in a situation where they must answer or ask questions. You can also discover secrets surrounding the company and the player.
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